These cards, whether items or supporters, can be crucial for moving a powerful opponent's Pokemon to the bench, increasing damage to clinch a win, or lowering the retreat cost for the Pokemon in the Active Spot
You have enough power in your top end to easily win and you have enough reliability in your ramp to get there
I earned a Bachelor of Fine Art in 2008 and spent a brief period thereafter working in graphic design
We can attack, making a bunch of mobilize tokens, and then use Frontline Rush to pump an unblocked creature to (hopefully) close out the game on the spot
While Im not expecting that level of value every time, you usually have three opponents to choose from, and you can usually find a pretty decent creature to put into play
Watch launch-week singles if one specific card is the goal release-week prices move fast in both directions, so decide your number before the market opens